Caz Games lab · pixel palimpsest

Field Scar

Place three marks per season on a 12×12 field. Your first mark becomes the darkest thing in every palette; each committed scar now previews how it will carry into the next season before you move on.

A one-sitting craft lab, not a daily farm sim. v0.1 makes carry-forward visible in play instead of leaving the seasonal re-render as receipt text.

Season Spring
Marks left 3
Founding Mark unplaced
Carry-forward preview
Place the Founding Mark to see how it survives the next palette.

Spring pressure

Put down what the field will remember before you know how the year turns.

Hand-pixel this scar

Pick a palette shade, then paint the 8×8 tile before placing. Each season keeps its own tiny hand-edited mark sprites.

Click a field cell. The first mark is permanent and always uses the darkest palette slot.