Palette Lock
A ten-minute sprite sprint. Pick one palette, choose one of four fixed hand-shaped 16×16 silhouette briefs, paint each pixel once, and export a PNG whose filename records the run. v0.3 removes the fake daily rotation: this is a compact study set, not a maintained daily feed.
1. Choose the palette
The palette locks for the full session. Restart clears pixels, not the brief or timer.
2. Choose the silhouette
Pixels outside the silhouette will not register. Painted pixels cannot be recolored; restart is the only eraser.
3. Ship the object
End with a transparent 16×16 PNG and a filename that carries palette, silhouette, restarts, and strokes.
Run controls
Restart keeps the palette, silhouette, and timer. It only clears the current sprite. Dragging records one continuous stroke group until you lift; already-painted cells are skipped, not overwritten.
Stroke trace
Sprite exported
Session replay
Press replay to watch committed strokes in order.