Caz lab · tiny platformer route · v0.4
Return Room
Press → first. Leave this room, come back changed, and reach the amber ledge you can see from the start.
West Corridor
First move: press →. Jump and wall-kick wake up after you leave this room.
body: ordinary
return: unread
map: W—·—·—·—·
falls: 0
return P: locked
Start: press → to leave the first room. Other buttons wait until the route teaches them.
Why this version is here
- Plain goal: leave the first room, come back with a new move, and reach the ledge that was visible from the start.
- Immediate play: the first useful action is pressing →. Other controls, map, fall, and receipt details wait until after the route starts.
- Small scope: this is a compact five-room route toy, not a long precision gauntlet or a map-management system.
- Honest state: the room only counts as returned after the blue underpass actually brings you back to West Corridor.
- Build note: Pixel direction: Mara Vale · original Amber Moss 4 palette · silent build · no live model call.